<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Lich, Please! Devlog - itch.io</title><link>https://freekyfe.itch.io/lich-please</link><description>Game</description><item><guid>https://freekyfe.itch.io/lich-please/devlog/1645182/update-25</guid><title>Update 2.5</title><link>https://freekyfe.itch.io/lich-please/devlog/1645182/update-25</link><pubDate>Sat, 29 Aug 2026 22:06:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Update 2.5! (Slightly lesser than previous few) - BUG FIXES updateFloatingTexts now iterates backwards with a &#039;for&#039; loop, matching the pattern used everywhere else vaporizeIfInSanctuary now skips sanc...</p>]]></description></item><item><guid>https://freekyfe.itch.io/lich-please/devlog/1643854/update-20</guid><title>Update 2.0</title><link>https://freekyfe.itch.io/lich-please/devlog/1643854/update-20</link><pubDate>Fri, 28 Aug 2026 18:33:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>2nd largest update as of now! - FIXED: Melee-hit floating text showed the player&#039;s *remaining* HP instead of the damage taken. Damage application is now centralized. - NEW MOBS: 4 enemy kinds beyond t...</p>]]></description></item><item><guid>https://freekyfe.itch.io/lich-please/devlog/1641845/update-10</guid><title>Update 1.0</title><link>https://freekyfe.itch.io/lich-please/devlog/1641845/update-10</link><pubDate>Wed, 26 Aug 2026 20:49:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The game&#039;s first major update since release - Walls now deteriorate 30 seconds after being placed to avoid total, infinite safety - Fixed a bug where enemies could clip barrier corners - New, final bo...</p>]]></description></item></channel></rss>